Space Engineers Jump Drive Airtight
All players sitting or resting in cryochambers will jump to the distance set on the jump drive.
Space engineers jump drive airtight. For each fully charged jump drive it has. My reasoning for this is in case an enemy approaches the ship while i m not present sensors would detect it then jump to a designated location. Using default keyboard configuration hotkeys the jump drive can only be activated by setting up a hotkey for the jump function of the drive pressing it giving a window. From my understanding there is no way to do an auto jump with the jump drive.
The jump drive is a functional block in space engineers. Under each block will be either green airtight or red not airtight. From space engineers wiki. Has anyone figured out a way to use vanilla space engineers to achieve this task.
By default all blocks that haven t been constructed won t be airtight. Multiple jump drives do not add to the. Please note that this means that for example a ship with mass of 200 000 kg and a ship with mass of 1 250 000 kg nearly six times greater mass will be able to jump the same maximum distance and will be consuming the same amount of power for jumping the same distance. Jump drives have priority when charging which means they will consume the power first before thrusters and gyroscopes will receive power.